(upbeat background music) SHTEIN>>In my job, which is for the most part of a desk job, I would get certain kinds of injuries, you know, overuse injuries
from using the mouse too much. Or in sports, for cycling, for example, I crashed a couple of times. Broke my collarbone. Really painful recovery process. NARRATOR>>With their background in athletics, professor Shtein and PhD student Erin Evke decided to come up with a better solution to measuring a body part’s
range of motion. EVKE>>Currently there does not exist a good way to track the complex motions of your shoulder. And by applying kirigami design
techniques, we’re able to conform to all different parts of the body, including
that of the shoulder. And then by placing sensors at specific locations on the
substrate, you’re able to capture this motion. This can be incredibly useful for
physical therapy, sports training, or even for animation films or video games.